const uint8_t level22 [] PROGMEM = {
// Tiles
0x00, 0x00, 0x00, 0x47, 0x44, 0x34, 0x07, 0x00, 0x30, 
0x07, 0x00, 0x30, 0x07, 0x00, 0x30, 0x07, 0x00, 0x30, 
0x07, 0x08, 0x30, 0xFF, 0xFF, 0x3F, 0xFC, 0xFF, 0x3F, 
0x80, 0x01, 0x30, 0x80, 0x01, 0x30, 0x83, 0x19, 0x30, 
0x91, 0x19, 0x32, 0x80, 0x19, 0x30, 0x84, 0x19, 0x38, 
0x80, 0x19, 0x30, 0x81, 0x19, 0x32, 0x80, 0x19, 0x30, 
0x84, 0x59, 0x30, 0x80, 0x19, 0x30, 0x90, 0x19, 0x31, 
0x00, 0x18, 0x00, 0xC0, 0x19, 0x3C, 0xC0, 0x19, 0x3C, 
// Objects
0x53,0x04,0x51,0x0E,0xAF,0x13,0x4D,0x02,0x8C,0xEA,0x8C,0xE9,
0x4B,0x11,0xAB,0x0D,0xAA,0x16,0x8A,0x73,0x8A,0x2B,0xCA,0x06,
0x2A,0x00,0xA9,0x13,0x86,0xEC,0x66,0x0B,0x04,0x86,0xE3,0xA5,0x11,
0xA5,0x45,0x40,0x0A,0x00,0x01,
// EoL
0xFF
};